Magic

Overview
Magic is a skill that involves weaponry such as wands, staves, and spells. Magic weapons tend to do low damage, but have a wide variety of effects generally for the mid range combat. Like ranged weapons, all magic based items also use ammo or consumables to function, but unlike most ranged weapons, many magic weapons only need one of a specific ammo type to recharge multiple shots. Increasing Magic skill will unlock more gear, increase the critical hit chance of Magic type weaponry, and increase the Spell Save chance.

Class Caps
Mage: 27

Heretic: 21

Pikeman: 20

Archer: 20

Merchant: 20

Priest: 19

Cavalier: 19

Noble: 18

Explorer: 18

Guardian: 18

Farmer: 18

Warrior: 15

Raider: 15

Barbarian: 14