Heretic

melee skills... It is good for the couple you want, though. Overall, Heretic is a balanced class with small exclusives... if you don't mind the slightly below average utility skills.
 * Heretic has 2 major kinds of exclusives: Swords and Magic. The Deadric Diety Sword is very reliable with infinite durability and a projectile, but is relegated to the mid game. The Shadow Sabre has great DPS but low durability. Similarly, spells (Death and Avada) are very powerful, (near) fatal 1 time uses. Diety Mask also exists but is rather weak. Divine Talismen allows you to travel to various random places and allow you to repray easily, extremely useful if you need to get to one of those locations.
 * High Dark Faith allows you to... pray for the Dark God. However, you can never benefit from all 6 buffs from Dark Faith since you won't be investing in all 5
 * A player'd never use Blades, Spears, AND Martial to the degree that they'd need a dark faith buff from them. This wastes skill points from any light faith buff - for theme. Raiding 24 means that no 1 combat skill is the best, but also wasted skill potential. It is a very balanced class for combat, not so for the light faith skills. Below 20 Exploration, and it requires light faith buffs OR a Nova Tablet to get to 30. Don't but light faith. Notably, it can use the Lunar Scythe without any accessories
 * Kit Heretic gives a high demand Black Amulet, used for Black Keys and praying. Not much else in it.
 * Invest in Blades and Magic with this class due to its exclusives - maybe invest in a melee type you like first and then blades, but exclusives are too important to pass up.

Skill Caps

 * Blades: 21
 * Spears: 21
 * Martial: 21
 * Ranged: 21
 * Magic: 21
 * Dark Faith: 27
 * Raiding: 24
 * Leadership: 19
 * Labour: 19
 * Exploration: 19
 * Defence: 19
 * Taming: 19
 * Light Faith: 10
 * Wealth: 19